presenting some of the most varied and beautiful uses of heavy
heavy lends itself especially well to procedurally generated audio in games. This is an example integrated into Unity.
A spring joint is attached to the lever arm and controlled by a continuous input. The resulting angle value is sent into the audio model and used to control the playback speed of an impulse being fed into a banded waveguide. The model also offers a size parameter to provide a diverse range of sounds.
here is an another example of heavy running in Unity, showing off both animation-driven audio and audio-driven events.
A friction model is used to generate ambiance, handle squeak, door groan, and chain squeal sounds. The model has eight independent parameters which are animated by two meta-parameters, angle and speed.
The flourecent lights flicker according to events sent from the audio model, rather than the other way around.
mmorph by massive music is an excellent example of the capabilities of cutting edge web technology
this unique approach allows composers and sound designers to continue working with familiar DAWs, resulting in a faster, more expressive development workflow without getting audio programmers involved
play the world with the unique mobile music application from mogees
a contact microphone paired with a smartphone-based gesture recognition system and integrated synthesizers allows performers to quickly turn objects around them into musical sound
heavy has revolutionised the way mogees develops their synths and effects by providing immediate optimised production code from prototypes designed in Pure Data
bela is an embedded system for real-time audio processing with ultra-low latency. Based on the BeagleBone Black single-board computer and featuring a custom hardware and software environment, bela integrates audio processing and sensor connectivity in a single high-performance package
heavy allows non-programmers to control the device using Pure Data, optimised support for ARM architectures ensures maximum performance
an entirely open source project from software to hardware, the hoxton owl is the perfect programmable effects pedal for guitarists, musicians and hackers alike
integrated into their online editor suite, heavy can be used to easily program the embedded ARM processor
simply submit patches through the hoxton owl web portal to compile, preview and install instantly to the pedal
the firehelix is an animated flame sculpture presented at Burning Man 2015 by Trey Watkins et al
it features 36 spinning flame jets arranged in a double helix pattern that fire to create light and rhythm in various jaw-dropping sequences
heavy allows the control code to run extremely quickly on the wifi-connected Raspberry Pi while minimising power requirements